Sunday, 17 August 2014

Unity final: abstract world explorer

This is my final from unity. I attempted to create a game like scenario where a controlled character is dropped into an abstract world. The world I created has been made from exploring the with the terrain editor tools. I experimented with things such as making mountains and hills. I also used the mass tree generator to make many palm trees. The world is created from half abstract brightly coloured texture and half normal grass texture. I played around with the 3rd person controller settings and speed up the persons sprint speed and jump height. One thing I enjoyed about this composition was exploring the terrain and trying to climb to the top of the mountain without slipping down. 

Dropbox Link: https://www.dropbox.com/s/f2bbvnlrq9nv06x/unity%20thing.app













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